Learn Javafx 8

Learn JavaFX 8 PDF Book Detail:
Author: Kishori Sharan
Publisher: Apress
ISBN: 1484211421
Size: 19.39 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 1200
View: 7240

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Book Description: Learn JavaFX 8 shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 8's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is built at every step in the discussion. The book starts with an introduction to JavaFX and its history. It lists the system requirements and the steps to start developing JavaFX applications. It shows you how to create a Hello World application in JavaFX, explaining every line of code in the process. Later in the book, author Kishori Sharan discusses advanced topics such as 2D and 3D graphics, charts, FXML, advanced controls, and printing. Some of the advanced controls such as TableView, TreeTableView and WebView are covered at length in separate chapters. This book provides complete and comprehensive coverage of JavaFX 8 features; uses an incremental approach to teach JavaFX, assuming no prior GUI knowledge; includes code snippets, complete programs, and pictures; covers MVC patterns using JavaFX; and covers advanced topics such as FXML, effects, transformations, charts, images, canvas, audio and video, DnD, and more. So, after reading and using this book, you'll come away with a comprehensive introduction to the JavaFX APIs as found in the new Java 8 platform.

Java 8 Die Neuerungen

Java 8   Die Neuerungen PDF Book Detail:
Author: Michael Inden
Publisher: dpunkt.verlag
ISBN: 3864917492
Size: 15.54 MB
Format: PDF, Docs
Category : Computers
Languages : de
Pages : 319
View: 5119

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Book Description: Dieses Buch bietet einen fundierten Einstieg in Java 8 sowie einen Überblick über die umfangreichen Neuerungen in JDK 8. Damit eignet sich das Buch für all jene, die ihr Java-Wissen auffrischen und aktualisieren wollen. Die aktuelle Java-Version enthält zahlreiche Erweiterungen. Insbesondere die Einführung von Lambdas und des Stream-APIs stellen wegweisende Entwicklungen dar, die nun neben der objektorientierten auch die funktionale Programmierung in Java ermöglichen. Jeder ambitionierte Java-Entwickler sollte sie kennen, weil sich dadurch vollkommen neue Gestaltungsmöglichkeiten ergeben. Die Verarbeitung von Datumswerten hat eine grundlegene Überarbeitung erfahren und erleichtert die Daumsarithmetik enorm. Doch damit nicht genug: Die GUI-Technologie JavaFX wurde um einige neue Bedienelemente sowie Dialoge und die Unterstützung für 3D erweitert und schickt sich an, Swing abzulösen. Darüber hinaus geht der Autor auf diverse weitere Neuerungen ein, die JDK 8 bietet. In dieser zweiten Auflage wurden Kapitel zu Java 8 im Praxiseinsatz sowie zur Migration bestehender Projekte auf das neue JDK 8 ergänzt. Abgerundet wird dieses Buch durch einen Ausblick auf mögliche Funktionalitäten in JDK 9.

Einstieg In Javafx

Einstieg in JavaFX PDF Book Detail:
Author: Ralph Steyer
Publisher: Pearson Deutschland GmbH
ISBN: 9783827328458
Size: 14.56 MB
Format: PDF, Mobi
Category : JavaFX
Languages : de
Pages : 332
View: 5774

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Book Description:

Nebenl Ufige Programmierung Mit Java

Nebenl  ufige Programmierung mit Java PDF Book Detail:
Author: Jörg Hettel
Publisher: dpunkt.verlag
ISBN: 396088012X
Size: 80.54 MB
Format: PDF, Mobi
Category : Computers
Languages : de
Pages : 378
View: 6906

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Book Description: Damit die Performance-Möglichkeiten moderner Multicore-Rechner effizient genutzt werden, muss die Software dafür entsprechend entworfen und entwickelt werden. Für diese Aufgabe bietet insbesondere Java vielfältige Konzepte an. Das Buch bietet eine fundierte Einführung in die nebenläufige Programmierung mit Java. Der Inhalt gliedert sich dabei in fünf Teile: Im ersten Teil wird das grundlegende Thread-Konzept besprochen und die Koordinierung nebenläufiger Programmflüsse durch rudimentäre Synchronisationsmechanismen erläutert. Im zweiten Teil werden weiterführende Konzepte wie Threadpools, Futures, Atomic-Variablen und Locks vorgestellt. Ergänzende Synchronisationsmechanismen zur Koordinierung mehrerer Threads werden im dritten Teil eingeführt. Teil vier bespricht das ForkJoin-Framework, die Parallel Streams und die Klasse CompletableFuture, mit denen auf einfache Art und Weise nebenläufige Programme erstellt werden können. Im fünften Teil findet der Leser Beispiele für die Anwendung der vorgestellten Konzepte und Klassen. Dabei werden auch das Thread-Konzept von JavaFX und Android sowie das Programmiermodell mit Aktoren vorgestellt. Der Anhang enthält einen Ausblick auf Java 9, das bezüglich des Concurrency-API kleine Neuerungen bringt. Alle Codebeispiele stehen auf der Webseite zum Buch zum Download bereit.

Parallele Und Verteilte Anwendungen In Java

Parallele und verteilte Anwendungen in Java PDF Book Detail:
Author: Rainer Oechsle
Publisher: Carl Hanser Verlag GmbH Co KG
ISBN: 3446456031
Size: 35.19 MB
Format: PDF
Category : Computers
Languages : de
Pages : 472
View: 4566

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Book Description: Das Standardwerk zu Parallelität und Verteilung Für Nutzer ist es selbstverständlich, dass sie mehrere Programme gleichzeitig verwenden können oder dass Programme so komplex sind, dass sie auf mehrere Rechner zugreifen müssen. Aber wie werden solche Anwendungen programmiert? Das Lehrbuch behandelt zwei eng miteinander verknüpfte Basisthemen der Informatik: die Programmierung paralleler (nebenläufiger) und verteilter Anwendungen. Als Programmiersprache wird Java verwendet. Es werden zunächst anhand zahlreicher Beispiele grundlegende Synchronisationskonzepte für die Programmierung paralleler Abläufe präsentiert. Neben den "klassischen" Synchronisationsmechanismen von Java werden auch die Konzepte aus der Java-Concurrency-Klassenbibliothek vorgestellt. Weiteres Basiswissen, das zum Verständnis des Buchs notwendig ist, etwa über grafische Benutzeroberflächen, das MVC-Entwurfsmuster oder Rechnernetze, wird im Buch anschaulich und praxisnah vermittelt. Das Lehrbuch wendet sich an Studierende der Informatik und ingenieurwissenschaftlicher Studiengänge mit Grundkenntnissen in Java und Objektorientierung sowie Softwareentwickler. Die 5. Auflage wird aktualisiert und um neue Themen ergänzt.

Javafx 2 0 Introduction By Example

JavaFX 2 0  Introduction by Example PDF Book Detail:
Author: Carl Dea
Publisher: Apress
ISBN: 1430242582
Size: 58.27 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 200
View: 7588

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Book Description: JavaFX 2.0: Introduction by Example provides a quick start to programming the JavaFX 2.0 platform. JavaFX 2.0 provides a rich set of APIs for use in creating graphically exciting client applications written solely in Java. You get a large set of customizable components that can be skinned using CSS techniques that you already know from doing web development. The platform even includes a web rendering engine enabling you to mix HTML content into your applications. Hardware acceleration means that your applications are fast and snappy, taking full advantage of modern graphics processing support at the hardware level. JavaFX 2.0 opens the door to business applications that look good, are fun to use, that take advantage of the medium to present data of all types—text, audio, video, etc.—in ways that engage the user and lead to increased productivity. Getting started with JavaFX 2.0 is surprisingly easy. You already have the Java skills. Very likely you know enough of CSS to get by. All that’s left is to get a leg up on the API, and that’s where JavaFX 2.0: Introduction by Example can help. In this short book, author Carl Dea takes you through a series of engaging, fun-to-work examples that bring you up to speed with the major facets of the platform. Begin with the fundamentals of installing the software and creating a simple interface. Move in progressive steps through the process of developing a working dialog box for an application. Then let the fun begin as you explore images and animations, audio and video, and finally learn to embed JavaFX applications in a web page as well as embedding HTML5 content within an application. At the end of this book you’ll have a good grasp of what JavaFX is all about, and you’ll be ready to begin your journey towards mastery of the platform. Entirely example-based Focused on practical applications Full of working code for you to adapt and extend

100 Solutions In Java

100  Solutions in Java PDF Book Detail:
Author: Dhruti Shah
Publisher: BPB Publications
ISBN: 9389845602
Size: 68.28 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 614
View: 5820

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Book Description: A step by step guide that will help you learn the Java programming language KEY FEATURES ●Get familiar with the features in Java 8 And Java 9 ●Understand the working of various Java APIs ●Learn Modular Programming with Java 9 ●Learn to use features such as Lambda, Time API, and Stream API. ●Learn how to access databases from a Java application DESCRIPTION 100+ Solutions in Java is an easy-to-understand step-by-step guide that helps you develop applications using Java 8 and Java 9. It is for everyone, from beginners to professionals, who wish to begin development in Java. The content is designed as per increasing complexity and is explained in detail with appropriate examples. This book follows a practical approach by providing ample examples and assignments for you to test your understanding of each concept. You will also get familiar with the important features introduced in Java 10. This book is a “beginner’s guide” that will help you upskill your knowledge in Java. By the end of the book, you will know the different features introduced in Java over the years and will learn to implement these features to develop real-world applications. WHAT YOU WILL LEARN ●Work with the newly introduced features in Java 8 And Java 9 ●Get to know in-depth about the Java Stream API ●Learn how to work with Java regular expressions ●Get an overview of Inheritance and Interfaces in Java ●Get familiar with Design Patterns in Java WHO THIS BOOK IS FOR This book is for Developers and Technical Specialists who are interested in learning Java. Prior knowledge of programming languages such as C, C++, or Python and any DBMS such as SQL Server, MySQL will be an added advantage. TABLE OF CONTENTS 1. Introduction to Java 2. Java Programming Constructs 3. Java Application Components 4. Java Reference Types 5. Subclasses and Interfaces 6. Exceptions and Regular Expressions 7. Collections and Stream API 8. Generics and Time API 9. File Manipulation in Java 10. Threads and JDBC 11. Design Patterns and I18N 12. More about JDK 8, 9 and 10

Java A Beginner S Tutorial 5th Edition

Java  A Beginner s Tutorial  5th Edition  PDF Book Detail:
Author: Budi Kurniawan
Publisher: Brainy Software Inc
ISBN: 1771970367
Size: 75.31 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 520
View: 273

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Book Description: Fully updated for Java SE 11, this book covers the most important Java programming topics that you need to master to be able to learn other technologies yourself. By fully understanding all the chapters and doing the exercises you'll be able to perform an intermediate Java programmer's daily tasks quite well. This book offers the three subjects that a professional Java programmer must be proficient in: - Java as a programming language; - Object-oriented programming (OOP) with Java; - Java core libraries.

Open Source Electronics Platforms

Open Source Electronics Platforms PDF Book Detail:
Author: Trung Dung Ngo
Publisher: MDPI
ISBN: 3038979724
Size: 65.22 MB
Format: PDF
Category : Technology & Engineering
Languages : en
Pages : 262
View: 4802

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Book Description: Open-source electronics are becoming very popular, and are integrated with our daily educational and developmental activities. At present, the use open-source electronics for teaching science, technology, engineering, and mathematics (STEM) has become a global trend. Off-the-shelf embedded electronics such as Arduino- and Raspberry-compatible modules have been widely used for various applications, from do-it-yourself (DIY) to industrial projects. In addition to the growth of open-source software platforms, open-source electronics play an important role in narrowing the gap between prototyping and product development. Indeed, the technological and social impacts of open-source electronics in teaching, research, and innovation have been widely recognized.

Pro Java 9 Games Development

Pro Java 9 Games Development PDF Book Detail:
Author: Wallace Jackson
Publisher: Apress
ISBN: 1484209737
Size: 14.50 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 633
View: 5419

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Book Description: Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games. Along the way you’ll learn about game design, including game design concepts, genres, engines, and UI design techniques. To completely master Java 3D game creation, you will combine this knowledge with a number of JavaFX 9 topics, such as scene graph hierarchy; 3D scene configuration; 3D model design and primitives; model shader creation; and 3D game animation creation. With these skills you will be able to take your 3D Java games to the next level. The final section of Pro Java 9 Games Development puts the final polish on your abilities. You’ll see how to add AI logic for random content selection methods; harness a professional scoring engine; and player-proof your event handling. After reading Pro Java 9 Games Development, you will come away with enough 3D expertise to design, develop, and build your own professional Java 9 games, using JavaFX 9 and the latest new media assets. What You’ll Learn Design and build professional 3D Java 9 games, using NetBeans 9, Java 9, and JavaFX 9 Integrate new media assets, such as digital imagery and digital audio Integrate the new JavaFX 9 multimedia engine API Create an interactive 3D board game, modeled, textured, and animated using JavaFX Optimize game assets for distribution, and learn how to use the Java 9 module system Who This Book Is For Experienced Java developers who may have some prior game development experience. This book can be for experienced game developers new to Java programming.